![]()
Notation & Representation: A vector is a quantity made up of magnitude (size) and direction. Examples of vectors are: displacement, acceleration, force and momentum. The wind is an example of a vector, it has distance and direction. A scalar is magnitude only, examples are distance, time, speed, area, etc. To be able to operate with vectors a knowledge of Pythagorus' Theroem, and Trigonometry is necessary.
A vector may be represented by an arrowed line on a diagram:
. The length of the line represents the magnitude and the arrow represents the direction. The vector may be named:
, the letters denoting the end points, the arrow denoting direction from A to B. The |AB| may be used to represent the magnitude or scalar. The vector may also be named in the diagram using a small bold typed letter:
. A small letter may also represent a vector when underlined: a, and the magnitude represented by: |a| or a.
A Unit Vector is a vector with a magnitude of 1. A null vector is a vector with a magnitude of zero.
Displacement Vector: Is the movement from one position to another. A displacement vector can be
represented by a column vector. The distance of x over the distance of y. x and y are the components of the vector.
The magnitude |a| =
x
+ y
.
A position vector describes the movement from an origin to a point on a co-ordinate grid system. The position of P is given in relation to the origin O.
The inverse of a vector a is -a, equal in magnitude but opposite direction.
The inverse of a vector
is -
or
.
Equal or equivalent vectors are equal in magnitude and direction making them parallel.
Multiplication by a Scalar: Multiplying a vector a by a scalar increases the magnitude of the vector by
that scalar number.
1. vector a. 2. vector a times 2. 3. vector a times - 3.
When multiplying a column vector by a scalar, multiply each part by the scalar:
ie. a =
then -3a =
.
Addition & Subtraction: Vectors can be combined by addition and subtraction, the new vector becomes the resultant. The resultant is usually marked with a double arrow.
Addition: a + b = c.

+
=
.
Subtraction: a - b = c.
![]()
![]()
-
=
.
Column Vectors: Addition and subtraction done as above, beware of the signs.
Example: p =
and q =
.
Find (i), p + q. Answer: p + q. =
+
=
.
Find (ii), q - p. Answer: q - p. =
-
=
.
Find (iii), 3p - 2q. Answer: 3p - 2q. =
-
=
.
Find (iv), |p|. Answer: |p|. =
5
+ 2
. = 5
4.
Geometric Problems: Vectors may be used to show geometric results, usually done by finding an expression for an unknown vector in terms of other given vectors. This is done by finding a pathway through the diagram from the start point to the finish point. Always label the unknown vector with a double arrow. The diagram shows M and N as halfway points.
![]()
= -c -b -
a.
= -a + b + c. or -d.
=
a -
d.
Midpoint Theorem: In the triangle ABC, X and Y are the midpoints of AB and AC. Using vectors to prove that XY is half the length of BC and parrallel to BC.
Let
= a and
= b.
Therefore
=
+
. = a + b.
= 2XA, = 2a, and
= 2AY, = 2b.
Therefore
=
+
= 2a + 2b.
Finally:
= 2
. BC is twice the length of XY and are parallel as they are multiples of the same vector: a + b : 2a + 2b.
The width of the river is 50metres, a swimmer swims across at the speed of 2metres per second (m/s), the current is 3m/s. Find the overall speed, the direction from the start point, and the distance the swimmer swam to reach the far bank.
Answer: (i) Overall speed. The speed of the swimmer and current are needed. Magnitude |resultant| =
2
+ 3
= 3
6m/s.
Answer (ii) Direction. Using Trigonometry; Tan
= 56
3
.
Answer (iii) Distance. Using Trigonometry; cos 56
3
= 50
distance. Therefore distance swam = 50
cos 56
3
. = 90
1 metres.
![]()
©Mathstutor.com 2001-2005